![]() each time LIGHTNING SENTRY hits an enemy hero, reduce its cd by 0.5 sec. Weapon Block- grant you 75 physical armor for 0.5 sec after taking physical damage. reduce targets damage by 6% per lightning strike up to 30%, and increases slow to 8% per strike up to 40%. Fade- remove cc from you on cast, gain 30 spell shield for the duration and 3 sec after it ends. each lightning strike deal 4% more damage up to 40%. Venom- for 3 seconds after ending, aa deal additional 30 damage over 3 seconds, poison can be stacked up to 5 times. hit enemy heroes with Blade Sentinel 10 times to recharge. Blade Fury- active to make your aa have 4.5 range, for the next 6 seconds. generate 20 mana per combo point used, and increase healing by 25%. hitting targets marks them for the next 3 seconds, the next physical damage it takes will cause 60 additional damage. Dragon Claw- using a combo charge make your next aa hit twice. gain combo charge on activation, reduce cd by 1 sec per combo point used. (quest) increase damage by 1 per hero hit, hit 50 heroes- (reward) it will fly between his location and your location a 3rd time.
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